IT & Tech

Game Programmer.

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TGA utbildning AB
Verified provider of education

Become a game programmer and learn to build games and game engines in C++ with a syllabus written by professional game developers. At The Game Assembly you program for 3D games, analyse and optimise software, and build several games together with other disciplines, from vision to finished game. The programme is a tuition-free 2.5-year YH programme in Malmö and Stockholm and prepares you for work as a programmer for PC, console, mobile and web.

Duration: 110 weeks
Format: On site
Location: Malmö och Stockholm
Language: Swedish
Level: Intermediate
CSN-eligible

Time commitment: Full time, about 2.5 years (550 YH credits)

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About the course.

On completing the programme, the student has knowledge of C and game programming and of working in a group with other professions to produce a game together. The student has skills in programming for 3D games and can analyse and optimise software. On completing the programme, the student has the competence to produce a game engine, program games and interactive applications, and work across disciplines with other professions in game production. On completion, the student is qualified to work as a game programmer for PC, TV consoles, handheld consoles, mobile applications and web-based interactivity. Having completed the programme, the student has broad competence in game production and specialised knowledge as a programmer.

What you will learn

What you learn.

  • You can program in C and C++ for 3D games.
  • You can produce your own game engine and program games and interactive applications.
  • You can analyse and optimise software.
  • You can work across disciplines with other professions in game production.
  • You are qualified to work as a game programmer for PC, TV consoles, handheld consoles, mobile applications and web-based interactivity.
  • You have broad competence in game production and specialised knowledge as a programmer.
Curriculum

How the course is built.

  1. C++ and linear algebra

    Fundamentals of C++ programming and mathematics for games (term 1).

  2. Software architecture and graphics

    Software architecture and graphics programming (term 2).

  3. Tools and AI

    Tool development and game AI (term 3).

  4. Scripting and networking

    Scripting and network programming (term 4).

  5. Your own game engine and game projects

    Build your own game engine and several games across disciplines.

  6. LIA: Learning at work

    Final work placement at game companies (terms 5 and 6).

Target audience

Who is this for?

For you who want to work as a game programmer and build games and game engines. Prior knowledge of English, mathematics and programming is required, but no previous game experience is needed.

What "verified" means here

Verified credential.

When you complete the course, TGA utbildning AB issues your certificate. Your name, the course content and the issue date are encrypted and secured on blockchain, so it cannot be changed, and anyone can check that it is genuine.

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